In-Game Store
A central store hub designed for flexibility, growth and engagement
A full redesign of the in-game store: improving structure, simplifying user flow, and building flexible components to support monetization and future updates.
Focused on aligning player needs with business goals through collaboration and testing.
Research / User Journey / Wireframing / UI / Prototyping / User Testing / Delivery for Dev
Building a flexible quest layer to support evolving gameplay
A dynamic system designed to support custom tasks, rewards, and pacing, enabling adaptable quest content that drives long-term engagement and retention across changing game needs.
Research / User Journey / Wireframing / UI / Prototyping / User Testing / Delivery for Dev
A refined start screen designed to simplify configuration, guide player choices, and reinforce game goals. Enhancements to layout, hierarchy, and UX flow helped streamline entry and boost early-game engagement.


Trivia
The trivia feature is a dynamic way to combine learning with gaming, offering rewards and a sense of achievement as players test and expand their knowledge.
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© 2025 by Tamar Tayar


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